Hits instead of laser lines in 3D
In the 3D view, gunfights now read like a real match: you see where bullets land, not a web of lines.

What changed
In the SHOW presentation (it is on by default), the 3D view no longer draws a line for every shot. Instead:
- a short bullet trace flashes only now and then: the first bullet of a burst and every fifth one after it;
- a hit leaves a small grey puff behind the target, flying off in the direction of the shot;
- a headshot adds a ring and a few sparks around the head;
- a miss kicks up dust where the bullet meets a wall, a crate or the floor;
- a bot flinches when hit, and when he goes down he falls the way the shot pushed him.
The picture stays calm in a long spray, and you can still tell who is hitting whom.

Prefer the old lines?
Open the player settings and switch Presentation to TACTICAL: it keeps the shot paths as before, which is handy for reading angles.
Where to try it
Open any live match from the lobby and switch the map to 3D.